

Under Global Settings, you should see the Image Scaling setting at the top of the list if it’s not there, update your graphics card drivers to the latest version. Step 1: Open up Nvidia Control Panel and click “Manage 3D settings”.

How to use Nvidia Image Scaling with Nvidia Control Panel Whichever one you use, first make sure your Nvidia graphics card drivers are up to date, as is GeForce Experience if you’re going that route.

Using GeForce Experience is easier, especially if you already rely on it to set your games’ other graphical settings, though it can also introduce compatibility issues: a game that can’t be “Optimised” through GeForce Experience won’t have Image Scaling applied unless you set it through Nvidia Control Panel instead. I’d definitely start with the Nvidia Control Panel method, which is slightly more involved than using Nvidia GeForce Experience, but also gives you more control. There are in fact two methods of enabling Image Scaling, both of which are detailed below. The upside of this approach is that Image Scaling can potentially work with any game, not just those with developer-crafted support for it. Unlike both DLSS and FSR, however, it’s also distinct in that you’ll need to set it up outside of your games, as opposed to just flicking a switch within them. The way Image Scaling works is actually much more akin to AMD’s FidelityFX Super Resolution (FSR) than the AI-fuelled DLSS, because it doesn’t add any clever anti-aliasing of its own, simply applying an upscaling algorithm with a sharpening effect to reduce visible blurriness. However, the issue of exactly how to use Nvidia Image Scaling isn’t very well-explained by Nvidia’s own software, so I suppose the task falls to this guide you’re already reading. Unlike DLSS, it also doesn’t require one of the best graphics cards from Nvidia’s RTX range, only an Nvidia GPU from the Maxwell generation or later – so the performance benefit is available to far more potential users. Nvidia Image Scaling might not be computer magic on par with DLSS, but it can perform a similarly useful job: boosting your frame rates by rendering games at a lower resolution, then upscaling them to match your monitor’s native res.
